AI Insights · Timothy · July 2021
Top 5 Gacha Games on Android in Slovenia - Q2 2021
Discover the performance trends of the top 5 Gacha games on Android in Slovenia during Q2 2021, featuring insights on downloads, revenue, and active users.
In the second quarter of 2021, the top 5 Gacha games on the Android platform in Slovenia exhibited varying performance trends across downloads, revenue, and active users. Let's delve into the specifics for each game.
Empires & Puzzles: Match-3 RPG from Small Giant Games saw its weekly revenue fluctuate, starting at approximately $4.2K at the end of March and dipping to around $2.6K in early May. By June, revenue rebounded, peaking at $4.5K. Downloads experienced a downward trend, starting at 232 and ending at around 101 by late June. Active users also showed a slight decline, from 2.3K in late March to around 2K by the end of June.
RAID: Shadow Legends by Plarium Global Ltd had a relatively stable revenue stream, with weekly earnings ranging from $1.3K to $2.4K. Downloads remained fairly consistent, averaging about 130-175 per week. Active users saw a slight decrease, from 815 in late March to 671 by the end of June.
LilithGames' Rise of Kingdoms: Lost Crusade experienced a varied revenue pattern, starting at $2.2K in late March, peaking at $2.4K in mid-June, and ending at $1.3K in late June. Weekly downloads showed an upward trend, reaching a peak of 219 in mid-June before dropping to 86 by the end of the quarter. Active users grew steadily from 952 in late March to 1.3K by mid-June, before falling back to 1K by the end of June.
Guns of Glory: Lost Island by FunPlus International AG saw its revenue fluctuate between $865 and $1.7K. Downloads peaked at 488 in early April but declined to around 53 by late June. Active users decreased from 1.5K in late March to 722 by the end of June.
Hero Wars: Alliance by NEXTERS GLOBAL LTD showed significant revenue spikes, notably reaching $2.4K in early April and $2.1K in mid-May. Downloads peaked at 824 in early April but saw a decline to around 290 by the end of June. Active users saw an increase from 1.4K in late March to 1.9K by early April, settling at 1.5K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.